The garish architectures of boisterous philistines dribble their appeals with megaphones on the urban network. The mechanics of the place binds the players to their seats, opens up their craniums, provokes retinal straining, saturates lungs with good oxygen and strives to make ears bleed.


The ludic aspect of the place is to create the illusion of freeing the corporal from physical constraint via a submission to the deafening noise of machines and the flames of neon lights.


The autopsy of the dream dissects the heterogeneity of pachinko architectures and reveals that the glittering wrapping paper contains global sameness, a scene now ubiquitous in which a few trample on the aspirations of others. The dreamlike facades are dreams of facade.